Game Rules / How To Play / Instructions
7+
$15
As readers may recall, the game play is simple: Each player arranges five ships—an aircraft carrier, battleship, cruiser, submarine, and destroyer—on a ten-by-ten grid of squares and attempts to “sink” his opponent’s ships by calling out the squares where he believes his enemy’s ships are hiding. Many versions of Battleship have been released since 1967, including electronic, talking, video, online, and mobile versions of the game. The 2012 film Battleship was loosely based on the game. In 2017, Hasbro released a retro version of the game that harkens back to the 1967 original. “You sunk my battleship!”. How to Play Battleship. Battleship has been a popular game for generations. The original pen-and-paper game has inspired multiple board games, handheld electronic versions, computer games, and even a film.
The basic object of the game of Battleship is to hide your five ship fleet somewhere on your ocean and by calling out basic coordinates, find your opponent's fleet before they find yours. Battleship is an old favorite Navy Game and is great for passing a few extra minutes and is perfect as a travel game.
- Two Battleship Target/ocean Grid Containers
- Two Carriers
- Two Battleships
- Two Cruisers
- Two Submarines
- Two Destroyers Battleship Also Comes With 84 White “miss” Pegs
- 42 Red “hit” Pegs
- Official Battleship Rules And Instructions
To become the winner of Battleship you must be able to find (sink) all five ships in your opponent's fleet before they sink yours. |
Game Play: The basic Battleship rules and instructions for playing the game are each player calls out one shot (or coordinate) each turn in attempt to hit one of their opponent's ships. To “hit” one of your opponent's ships, you must call out a letter and a number of where you think one of their ships is located. The instructions state that once a shot is called, the opponent must immediately call out “hit” or “miss.” If one of your ships gets hit, place a red peg over the hole location on your ships that was called out. If calling a shot (or trying to hit your opponent's ships), mark a red peg (if a hit was made) or a white peg (a miss) on your target grid located on the lid or the vertical divider between you and your opponent. This will help you keep track of your hits and misses in your hunt to find their ships.
Once all holes on a ship have been filled with red pegs, your ship has sunk and must be removed from the ocean. You then announce which ship has sunk. The Battleship rules on successfully sinking a ship are as follows: Carrier - 5 hits, Battleship - 4 hits, Cruiser - 3 hits, Submarine - 3 hits, Destroyer - 2 hits. It is considered cheating and against the Battleship rules to be dishonest on the location of your ships.
Different Battleship rules and instructions are available or can be made before player. One popular version of Battleship is called Salvo.
Salvo Rules: Most Battleship rules apply but with few variations: Each player calls out five shots at a time. Once all five shots have been fired, the opponent then announces where and on what ships the hits were made (if any). This rules change, however, when a ship has been sunken by eliminating one shot in your turn for every ship you sink.
Advanced Salvo Rules: After all shots have been fired, the opponent only announces the number of hits that were made. They do not announce on which ship the hit was made or where it was hit. Keeping track of where you think your hits are can be a bit tricky and might be advisable to have a piece of paper near by.
Please keep in mind that the official Battleship rules and instructions could be different depending on the game version you have. The rules below are some of the exact directions that came in the original packaging.
can ships be set adjacent to each other- a ship running vertical and then another ship tacked onto the end horizontal? Once both are hit, would you need to announce second ship hot? Is it required to tell which ship has been sunk?
What do you do if for example you call out F6 and it's a miss on your oppnent's board but you have a ship there. What peg do you put on your ship? Or if you both have a ship in the same spot, how is it marked?
Can you buy more ships????? I bought this at a car sale an ships are gone. Thanks mw 419_560_3702
I haven't played Battleship for years. My son just came home from a friend's house and wanted to play but he had all kinds of crazy rules. I needed to know how to play officially to set him straight on how to play right. Thanks for the rules.
Have a battleship game with card but no instruction to tell how to use the cards please help
If you hit the opponent can you hit it again?
My step dad says you can overlap ships but I think it's cheating he also says you can hit the same spot more than once
Bro I played this game way back when I was 10 now am 19 and am just now starting to play this with my little brother and sister
A buddy of mine wants to know, if someone was to sink the battleship first before all the other ships. Does that mean he wins or does he keep on playing until all the others are sunk too?
Once a ship is hit does the person that called the hit call it again or does the person that got hit go ?
Loved this as a child just brought my children it today
His do you mark when you have missed on a ship but the other opponent has hit your ship at the same time?
I never knew there were alternate rules on how to play battleship! I'll deffinately have to try them out next time I play.
Played with my brother back in the 70's. Now with my kids. They like it.
I played this game with my children 30 years ago. I still have the game, minus the directions & now I play it with my grandson & he loves it!
great game to play over the phone for those long distance relationships.
Classic game. I remember playing this as a kid.
Rules for BattleShip (a Milton Bradley Game)
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Game Objective
The object of Battleship is to try and sink all of the other player's beforethey sink all of your ships. All of the other player's ships are somewhere onhis/her board. You try and hit them by calling out the coordinates of oneof the squares on the board. The other player also tries to hit your shipsby calling out coordinates. Neither you nor the other player can see theother's board so you must try to guess where they are. Each board in thephysical game has two grids: the lower (horizontal) section for theplayer's ships and the upper part (vertical during play) for recording theplayer's guesses.
Starting a New Game
Each player places the 5 ships somewhere on their board. The ships canonly be placed vertically or horizontally. Diagonal placement is not allowed. Nopart of a ship may hang off the edge of the board. Ships may not overlapeach other. No ships may be placed on another ship.
Once the guessing begins, the players may not move the ships.
The 5 ships are: Carrier (occupies 5 spaces), Battleship (4), Cruiser(3), Submarine (3), and Destroyer (2).
Playing the Game
Player's take turns guessing by calling out the coordinates. The opponentresponds with 'hit' or 'miss' as appropriate. Bothplayers should mark their board with pegs: red for hit, white for miss.For example, if you call out F6 and your opponent does not have any ship locatedat F6, your opponent would respond with 'miss'. You record themiss F6 by placing a white peg on the lower part of your board at F6. Youropponent records the miss by placing.
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When all of the squares that one your ships occupies have been hit, the shipwill be sunk. You should announce 'hit and sunk'. Inthe physical game, a red peg is placed on the top edge of the vertical board toindicate a sunk ship.
As soon as all of one player's ships have been sunk, the game ends.